.


"Magic demands sacrifice, and so what heaven withholds, I take from hell."

Vignette

Mercenaries, condottieri, landsknecht– there’s a dozen words to try and dress up what you were: a career murderer. Things were so much more chaotic back then, though: the moon falling; the shelling and endless fire; the awful silence. So with the world torn asunder, maybe no one really blinked twice when they let you, a boy of just fourteen years old, stand shoulder-to-shoulder with men twice your age as you soldiered off to war’s ‘great adventure.’ As you charged unto the breach. You were good at what you did, after all, and besides: nothing made sense back then anyways. A lot of kids lived through the Calamity and had it far worse. The world needed order... and sacrifices had to be made.But no one expected your knack for ripping things from between worlds: reaching into the Pit... and pulling them squirming and shrieking into the meat and noise of the Source. Peers pretended they didn’t notice the way your eyes grew a little more sunken every time. Superiors were happy to let you learn your own lessons and make your own mistakes, so long as you gave them that eager smile, so long as the killing continued.The problem with mistakes of these stripes is that they have a way of lingering and coming back again and again and again.

Ser Solomon the Gold,
of the House of Page

GenderCis male
AgeTwenties
EthnicityKokkish Miqo'te
SexualityFemme pref, Polyam
ArchetypeWell-meaning Demonologist
SocietyThe Order at Oldcross House

Personality & Themes

Arcanima prodigy, but are demonologists meant to be this adorable; scholar of ‘Mathematics on Universal Structure’ and ‘Metaphysical Architecture & Sacred Forms’; oscillates between being a wet noodle; and unexpectedly competent; quietly thinks he’s hot shit (finger guns); protective of his occult ‘intellectual property’; uncomfortable political opinions about magocratic supremacy and arcane elitism; calm, reserved, and disciplined, until you start actually listening to him; subtly intimate and quietly intense; stares that last too long and blink too seldom; words that linger; that are clinical only insofar as how they make you feel like he’s taking a scalpel to you; peeling you open, curious to find out what he’s working with; it doesn’t have to hurt; maybe it means he already likes you; he’s just very driven, very passionate, that’s all; but he tries not to step on anyone on the way up; sometimes he gets tunnel-visioned, though; and sometimes things break.Mother is the lady-governor of a small island; writes extended letters home where he talks all around the issues and plays at being the son she remembers, the kind that would visit far more than he does; likes to keep busy so he's always finding new projects to work on and rarely stays in one place for any time at all; prone to wanderlust and uncovering secrets best left buried; spent his teenage years in warzones so his grasp on morality is skewed, sketchy, and tenuous at best; maybe he never left — in heart, in bones; maybe that’s why arguments leave his hands shaking for hours or why it feels like he’s trying to kill you during them; obsessive tendencies; and curiosity will one day kill this cat; he knows, he's fine with it and doesn’t need you to tell him that; “everything I’ve ever let go of has claw marks on it.”

Quick Facts

  • Has an unhealthy understanding of many occult traditions and a knack for ritual. Demonology is his ‘special interest’ subject.

  • From a respectable Vylbrandian-Sharlayan family, with two dominant branches: the House of Prior in La Noscea, and the House of Page from the Sharlayan Isle of Tuhl. Solomon's mother continues to fill the Exarchos (governor) seat as Tuhl's ancestral custodians.

  • Has two younger sisters (currently npc's) that he thinks will surely invent time travel since they clearly went back to put the sun in the sky. One has already made it to university and is a budding genius herself.

  • Spent his adolescence studying the arcane, some with mentors and tutors, some in Sharlayan preparatory schools, and some abroad at the La Noscean Admiralty Academy of Arcanima and Natural Philosophy.

  • Was 14 when the last Calamity hit (mid-20's now), which saw him and his friends enlist in military free companies at the time, cutting his teeth on the arcane in a sundered world.

  • 'Neo-practicism' is a (headcanoned) philosophical model in demonology regarding how he categorises and approaches 'Outside' forces, which divides them into the 'Upper Hells' (the Void) and the 'Lower Hells' (any other alternate dimension). He refers to all of these entities interchangeably as demons, daemons, outsiders, neighbours, or whatever sounds coolest at the time.

  • Is a Knight-Philosophus for the 'Poor Fellow-Magi of St. Saerwyth and the Order at Oldcross House', a secretive, hermetic group of magi and occultists organised into a quasi-knighthood [I'm the OOC creator and leader of the group].

The Knightly Occult.

Maybe you're close to uncovering or have uncovered some arcane secret or treasure, or maybe you're an occultist working on something rather 'bleeding edge.' Enter Solomon, a member of an obscure, hermetic order of arcane practitioners (see: oldcross.crd.co) who'd just love to get their hands on whatever you have, or maybe make you a colleague.

The Consultant.

Someone you trust introduces Solomon as a “specialist.” He’s polite, affable, a little too young for his reputation, and far more interested in watching than intervening. When the problem is resolved, you realise you were never really the client.


After-Dinner
Amusements.

You’re invited to a salon where dessert is followed not by music, but by a demonstration: the tables are moved out of the centre of the room and Solomon begins working a ritual circle into the floor. He needs a volunteer to be the conduit of a key node. You end up raising your hand or he selects you and you become part of the demonstration.

My Name is Red.

Solomon produces his grimoires as illuminated manuscripts with its borders in the style of Ottoman miniaturist art. You end up stumbling on a copy of one of his by some happenstance. The scene depicted violates every rule of miniature perspective — multiple vanishing points, inconsistent scale. Eventually, you recognise the trick: the image is mapped to ritual positions, not visual space. And before long, he comes looking for it.


Once More,
Unto the Breach.

You’re investigating Solomon Page’s activities with the Eorzean Alliance on the Bozjan-Dalmascan Front. You mention his name in passing and the reaction is immediate: a flinch, a warning, or a sudden eagerness to change the subject. No one will say what happened — only that “he did his job properly,” and that they hope he never has reason to do it again. The catch: he was the last person seen with someone very important to you — either professionally or personally.

Demonologist,
The Courteous Leash.

Secretly, Solomon keeps a handful of 'retainers' - carefully thrice-bound to a host of his make. It might be a little humiliating, being coaxed around by someone who looks like a particularly aggressive spring breeze might knock him down, but he’s polite and respectful and asks surprisingly little. He even talks to you like an equal, though maybe that’s pretty unintentionally insulting for someone of your lineage. He does, however, expect you to behave out in public.


Peer Review.

You publish, teach, or circulate something arcane and receive a meticulous critique in Solomon’s hand. It’s as fair and insightful as it is… damning. At the end is a single line: “If you’d like to see what happens when this goes wrong, I can show you.”

Field Notes.

You find a notebook dropped or forgotten — diagrams, cramped annotations, speculative conclusions. One page is devoted entirely to your recent behaviour, charted with unsettling accuracy. When confronted, Solomon is genuinely embarrassed. “Ah. Yes. Those were only meant to be internal.”


A Jumble of
Sparknote Hooks.

University study-buddies & rivals; Solomon the Exorcist; old ex-lovers prone to bickering; the demon he'd bound into a severed hand / mirror / dinner fork gets unruly and wouldn't you know it, you're right there when it happens; family members; Solomon the Tutor; the witch-hunter gets wise to Solomon’s bullshit.

Characteristics

ScholarlyOpportunisticCuriousArrogant
Show-offPlayfulPervyPolite
DeceptiveSensitiveRecklessAmbitious
FamousTaintedClumsyTraumatised

Gallery

Just some more screenshots of his adorable, lil face! Maybe commissions if I ever get any (psst, it's actually just the OOC page!)

Biography

For people who want the more long-winded (but certainly still fairly abridged) version of Solomon's biography, from a young Sharlayan governor's son to a Limsan arcanima academy, war, and beyond. However, to get a more visceral taste of this, the 'Stories' link at the top of the page might be useful!

Philosophies

Ever wanted to know what a Freislerian Custodian, Arcane Territorialist, or Neo-practic is? Oh. No? Well, that's unfortunate, cause...

Publications

It should be noted that the list of academic publications attached to Lord Solomon Page consists mostly of knowledge collated together from already-public sources for: ease of use; cultural localisation; ethical considerations; the marginal expansion on certain subjects; or tying rarely-connected studies together. This is typical of his bloodline which, although filled with skilled and decorated magi, continues to hold a reputation of being staunch, arcano-academic conservatives and traditionalists celebrated by the Sharlayan Bibliothec faction.

Biography

The Page Family is a known quantity in both the islands of the Northern Empty and Vylbrand. Solomon Page is heir to the main branch on the Sharlayan island of Tuhl in the Northern Empty, but at ten, he left to study abroad at the La Noscean Admiralty Academy of Arcanima and Natural Philosophy. At fourteen, the Calamity hit, the silver spoon fell from his mouth (solid, final thud), and he was promptly enrolled in the school of hard knocks.Things were so much more chaotic back then: the moon falling; the shelling and endless fire; the awful silence. So with the star torn asunder, maybe the powers that be looked the other way when a boy but fourteen years old marched into the world of condottieri and landsknecht to stand shoulder-to-shoulder with those twice his age, running (stumbling) into the fray.And being a prodigy was supposed to be easy, but they said it would be a great adventure and that they would do great things - that they should be proud. The story book is waterlogged and stained in some gutter, now, though.It's not until seventeen that he sees his mother, his father, his two little sisters, baby brother, and dozens of cousins again, but by then it's too late, he'd lost the ability to sit still because he'd only learned how to make his head a vacuum by drowning it in noise - by never stopping. He will say that it was the world that did the breaking, not him; all he’s done is simply adapt to the curve.Four years later, he lives in the Ul'dahn estate of his first cousin, once removed, and still writes about a dozen family members every month, but he makes sure he's never catching his breath. It’s easy with his penchant for delving into the deep maws, fathomless depths, and Old Bones of the earth. That’s where they keep the Good Books, after all: the ones about Long-Limbed Neighbours and Ever-Smiling Chaperones; the ones that read you far quicker than you read them. It’s just his special interest, though, that’s all.He’d really rather like to go ballroom dancing, too.

Philosophies

“Ugh. Oh yeah, the date was going great, honestly, at least until I learned he was a Custodian.” / “Custodian? Of what? And why’s that a problem?” / “Capital C.” / “Oh. Ohhhhhhhh. A Freesbee. Guh-roooooooooss.” / “Right? So archaic. Probably dances around in funny hats, too.”

Freislerian Custodialism. Named after the movement's founder, Custodians believe that magic should be used for the betterment of society as a whole, but not necessarily via sharing its lore. They argue that total dissemination is liable to do more harm than good, and that it is instead the duty of trusted, proven, learned magi and sages to work it safely.Arcane Territorialist. Territorialists are chiefly concerned with their central, oftentimes zealous belief that a mage has a right to protect their intellectual property. Additionally, they often push for laws granting greater sovereignty over their “tower enclosures” (whatever primary residence and grounds they conduct their magic in) on the basis that, since spellwork has a tendency to alter the laws of physics in their domain, they see no reason why it shouldn’t alter the laws of the land, too.Neo-practicism (Demonology). Neopractics choose to embrace the “beautiful pageantry” of extraplanar worlds as a topic worthy of study and appreciation, while still stressing the fact that dealing with their residents should be done only when absolutely necessary (such as when they are already in our world), from a purely professional standpoint, and with assumed (though they would hazard to say 'factual') hostility. Although a neopractic prefers to eschew arbitrarily-weighted phrases like “good” and “evil” due to being universal abstracts, they often insist that interdimensional diplomacy should consist largely of “maintaining borders” and keeping both sides in their own ponds, believing that one need not hate them to still accept certain cold, hard truths: that whatever small chance one might find a glimmer of likeness or commonality is not worth the damage of trying; that the vast majority of demons are far more interested in using us and then eating us when our use runs out than being our friends; and that although some of them may choose to look like us, act like us, sometimes even almost think like us, that are not us… and they do not belong here. Conveniently, Solomon is adept at doing mental gymnastics to rationalise why he should be afforded dozens of exceptions.

Academic Publications

  • Demonology is a Social Science; an introductory primer on Dalmascan demonology for Eorzean sympathies

Written by “Suleyman Bey” (most likely Solomon) under the guidance of Emre effendi, the book attempts to make a case for the superiority of the “Dalmascan approach” (or “method”) to Demonology over that of the Sharlayan model, including the rungs system. According to Suleiman, its attempt to make a purely-practical system of categorization, leads to it being hamstrung and inaccurate both literally and practically. It suggests that, since the demon’s greatest weapon is knowledge, by demonstrating your own over its actual structure, culture, hierarchy, and spiritual sympathies puts it immediately on the backfoot and less certain it can exploit your ignorance. Beyond the practical side, it goes out of its way, on numerous occasions, to discuss the “bright, vivid, and breathtaking pageantry” of many of its fiefdoms and duchies, and that the pleasure of that knowledge and experience makes knowing worthy in and of itself, to not be broken down into “yet another” simple twelve-step program.

  • Fire, Water, and Blood; on the three great conduits of sorcery

Synopsis pending.

  • Mehmedi’s Cage; the role of time and Hawker’s Theorem in condensed, aetherial spaces

Unlike many of the other publications, this one was potentially quite groundbreaking– potentially, because a few hours after submitting it to the Sharlayan Studium, he sent in a request to have it removed, and so all that remains is the name in the logbook.

  • Saints and Spell-Salvos: State Worship and Sainthood in the Demarchist Republic of Ismyrna

An ethnography regarding the role of the state, state-approved sainthood, and magocratic jingoism found in the island-nation of Ismyrna, and on how its republic turned rapidly autocratic under its charismatic leader, Kiamke Zavoi.

  • The Lovebinder’s Paradox; when freedom becomes a new hell, don’t expect them to thank or forgive you

A treatise on the danger of freeing someone from love potions, charms, and enchantments meant to romantically ensnare another, and how the ‘love,’ fabricated or otherwise, feels no less real to the individual, and losing it no less painful– or even more painful due to how rose-tinted and perfect it's designed to seem.

  • It’s All a Bad Dream: a cautionary tale on astral resonance & planar asynchronism

Synopsis pending.

  • The Real Devil is Beautiful; rhetorical apologetics in defense of demonology

Although the author emphasises the importance of removing moral judgments from entire disciplines of magic, he uses enchantment as ‘debatably’ (for rhetorical purposes) a far more heinous form of magic than demonology has ever been, as it violates an individual's mind and strips them of the basic, inalienable right of ‘choice.’ It makes extensive use of visceral parallels.

  • You Can’t Save Them All; or the pitfalls, pains, and personal purgatories of divination

Synopsis pending.

  • A Broken Nose and No Family; a treatise on the impact of youths in isolation within the framework of post-Calamity free company service

Synopsis pending.

Things i love

  • brainstorming & gushing about character stuff together

  • headcanon and worldbuilding

  • maturity, kindness, and enthusiasm

  • high fantasy in a middle ages-to-regency sense; low, punishing, addictive, or imperfect magic; low tech (happy for garlean stuff to be up to diesel punk, but have a reason to have it, also solomon hates it)

  • horror, ritual, horrific rituals, occult, weird reality-bending stuff, endless hallways and bottomless ruins and the price of hubris

  • thoughtful inventive characters with really honed-in aesthetics

  • omfg and obviously i am totally open for voidsent and any otherworldly character, it's baked into Solomon, bring on the weird ones!

  • being 18+ irl required, 25+ strongly preferred; i don't care what your character's age is, but it might understandably change the ways mine interacts with yours

  • be nice to me, it’s the law

Please, no

  • ooc capitalists/libertarians, fascists (includes being pro-Israel, pro-police, pro-state), misogynists, transphobes, you get it

  • being way too discourse-heavy about rp; most of my characters are not good people, i know that, there's nothing to discuss there

  • echo chambers & one-uppers: if you're another dark arts practitioner or a grizzled whatever that's 'seen it all,' you're probably not actually who i'm looking to rp with on solomon; i chose to make a demonologist, if his magic doesn't impact you, that's boring to me (note: impact doesn't have to mean hate or disgust, can be fascination, or mutual interest, or temptation, or even better a complex, heart-thudding mix of a few of these; sexy, titiliating, or terrifying)

  • tech-fetishists, inclusive of: modern clothes, modern weaponry (if it’s not muzzleloaded it’s probably a no), holoscreens or anything with digital lighting at all or could even tangentially fit into the statement ‘oh i just casually have this allagan / sol-9 what-the-fuck-ever lying around’; i’m sorry this stuff just looks hideous in game and its execution is often very LCD; kinda goes for glams, too